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The Temple of Elemental Evil :: Game Play :: T1-4 The Temple of Elemental Evil :: The Village of Hommlet
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 Re: The Village of Hommlet
« Reply #750 on Apr 15, 2009, 6:47am »

Hautra steps into the room and looks at the stuffed heads hoping they're just animals.
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 Re: The Village of Hommlet
« Reply #751 on Apr 15, 2009, 11:13pm »

Hautra finds nothing in the room but the decaying remains of hunting trophies.
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 Re: The Village of Hommlet
« Reply #752 on Apr 16, 2009, 12:59am »

Thellios thinks about stories he's heard of adventurers finding treasures cunningly hidden in statues and furniture or secret compartments in the floor or walls. Nothing about stuffed trophies comes to mind.

"Hmph.
Hissing huh?
"

Thellios walks back to the main hall where the dead rats are. Keeping an eye out to the South he grabs hold of a small one with a view to being able to throw it a good thirty or forty feet. Assuming he is not interrupted he will then walk South to the head of the corridor where Khesfrin heard something. He stops there waiting for the others and listening and watching.

Spot = [dice=20], Listen = [dice=20+4]
Spot = [dice=20], Listen = [dice=20+4]
Spot = [dice=20], Listen = [dice=20+4][rand=7544224960097882906119088009177879282400323026616182074060443]
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Thellios, half-ogre AC=16 (T=11 FF=15), HP=11, to hit +5, damage 1d12+7, Grapple +5, Fort +5, Reflex +1, Will +0
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 Re: The Village of Hommlet
« Reply #753 on Apr 16, 2009, 2:45am »

After Thellios throws the Rat down the hallway he hears the hissing also. Then a monstrously sized snake comes slithering out of the room, Thellios would swear it is every bit of 20' long. It stops, eyes the rat, then Thellios, then looks as if it has decide which one would make the better meal.
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 Re: The Village of Hommlet
« Reply #754 on Apr 16, 2009, 7:51am »

Thellios thinks,
"Maybe I should have thrown a bandit!"

[spoiler]Just a quick reaction thought; since we're not in "roll initiative" yet I figure Thellios can perform an action now but lets see what everyone else has been doing first.[/spoiler]
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Thellios, half-ogre AC=16 (T=11 FF=15), HP=11, to hit +5, damage 1d12+7, Grapple +5, Fort +5, Reflex +1, Will +0
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 Re: The Village of Hommlet
« Reply #755 on Apr 16, 2009, 3:45pm »

Hautra steps out of the room letting everyone knows nothing's up with the room. He asks, "Where's Theollis?"
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 Re: The Village of Hommlet
« Reply #756 on Apr 17, 2009, 10:33am »

"Ahgh!" Roxx grunts, "whaddiya think? He's off makin' trouble again!"

The gnome places his staff on the floor and loads his light crossbow. Though he has only just met the half-ogre, he has already learned to cynically dislike the outcomes of things Thellios has gone off to handle.
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 Re: The Village of Hommlet
« Reply #757 on Apr 18, 2009, 6:54pm »

Auggie looks around, turns, heads off after Thellios, walking
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Nuqneh?
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 Re: The Village of Hommlet
« Reply #758 on Apr 19, 2009, 12:14am »

SO, are we ready for roll init. :D
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 Re: The Village of Hommlet
« Reply #759 on Apr 19, 2009, 2:29am »

A thought strikes Thellios that maybe someone in the party could handle animals better but in the end the only thing he says is,

"SNAKE!"

Initiative = [dice=20+1][rand=72286870016392924332388182573403475247381317028448822721642291808]
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Thellios, half-ogre AC=16 (T=11 FF=15), HP=11, to hit +5, damage 1d12+7, Grapple +5, Fort +5, Reflex +1, Will +0
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 Re: The Village of Hommlet
« Reply #760 on Apr 19, 2009, 8:16pm »

Initiative:

[dice=20][rand=6596698029898107960129434010013955776349338702861561176236718893]
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 Re: The Village of Hommlet
« Reply #761 on Apr 20, 2009, 1:09am »

I think we are ready for the move now. This entire page, save this message has been transferred to the new game thread, the entire game thread has been archived on the new site, save this post once again. To register at the new site go here http://www.roletohit.byethost31.com/. You will have to wait for a confirmation link, I believe. If you don't receive one, within a reasonable amount of time, email me at david090366@gmail.com and I will activate your account for you.

When you register you will automatically be registered on the forum, so you don't have to worry about that. I also have it set up so that when you log into the main site, you are logged into the forum, but it won't work the other way around. :( so it probably wouldn't hurt to set your browser to remember the username and password you select just in case you go straight to the forum sometimes. ;)

You will also want to check out the faq section, it's not long, yet, but it has a couple little things in it like how the die roller works on the new forum. I hope to see you all there.

I'm going to also PM this message to all members.
« Last Edit: Apr 20, 2009, 1:11am by Dungeon Master »Link to Post - Back to Top  IP: Logged

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